IoTD- Combat /Movement Prototype


This is the first release of the game I of the Dragon. I will be updating this game as I can until an established cycle is set. The game is now ready for the movement and combat to be tested. There are no visual effects or sound effects currently. The enemies on the game are set to patrol if they do not see the player in their range. If they do see the player they will chase for a bit then stop and go back to their next patrol position. I am looking for people to test out these mechanics and provide suggestions on enemy behavior, movement (speed, responsiveness, etc) as well as the combat and damage. I will be looking into getting damage numbers to appear for easier testing. Thank you in advance and I am always looking for help either with production or costs!

Files

Dragon-web-build.zip Play in browser
Jan 07, 2022
Dragon_v0-1_prototype.zip 36 MB
Jan 07, 2022

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